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Searched refs:mCanvasContexts (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCacheManager.cpp202 for (auto context : mCanvasContexts) { in dumpMemoryUsage()
205 log.appendFormat("Contexts: %zu (stopped = %zu)\n", mCanvasContexts.size(), stoppedContexts); in dumpMemoryUsage()
316 for (auto context : mCanvasContexts) { in areAllContextsStopped()
331 mCanvasContexts.push_back(context); in registerCanvasContext()
336 std::erase(mCanvasContexts, context); in unregisterCanvasContext()
338 if (mCanvasContexts.empty()) { in unregisterCanvasContext()
DCacheManager.h98 std::vector<CanvasContext*> mCanvasContexts; variable
DRenderThread.cpp363 for (auto&& context : mCacheManager->mCanvasContexts) { in dumpGraphicsMemory()