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Searched refs:mClearSlotBuffer (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DAidlComposerHal.cpp263 mClearSlotBuffer = sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBX_8888, in AidlComposer()
268 if (!mClearSlotBuffer || mClearSlotBuffer->initCheck() != ::android::OK) { in AidlComposer()
934 } else if (mClearSlotBuffer != nullptr) { in setLayerBufferSlotsToClear()
941 mClearSlotBuffer->handle, in setLayerBufferSlotsToClear()
DHidlComposerHal.cpp218 : mClearSlotBuffer(allocateClearSlotBuffer()), mWriter(kWriterInitialSize) { in HidlComposer()
261 if (!mClearSlotBuffer && sysprop::clear_slots_with_set_layer_buffer(false)) { in HidlComposer()
747 if (mClearSlotBuffer == nullptr) { in setLayerBufferSlotsToClear()
758 mWriter.setLayerBuffer(slot, mClearSlotBuffer->handle, /*fence*/ -1); in setLayerBufferSlotsToClear()
DAidlComposerHal.h300 sp<GraphicBuffer> mClearSlotBuffer; variable
DHidlComposerHal.h377 sp<GraphicBuffer> mClearSlotBuffer; variable