Searched refs:mContextType (Results 1 – 6 of 6) sorted by relevance
244 RsContextType getContextType() const { return mContextType; } in getContextType()245 void setContextType(RsContextType ct) { mContextType = ct; } in setContextType()308 RsContextType mContextType; variable
249 rsc->mContextType = RS_CONTEXT_TYPE_DEBUG; in threadProc()440 mContextType = RS_CONTEXT_TYPE_NORMAL; in Context()472 rsc->mContextType = ct; in createContext()
340 private int mContextType; field in ContextImpl2252 switch (mContextType) { in isUiContext()2865 context.mContextType = mContextType == CONTEXT_TYPE_SYSTEM_OR_SYSTEM_UI in createDisplayContext()2988 baseContext.mContextType = CONTEXT_TYPE_WINDOW_CONTEXT; in createWindowContextBase()3100 switch (mContextType) { in isAssociatedWithDisplay()3139 if (mContextType == CONTEXT_TYPE_NON_UI) { in updateDisplay()3140 mContextType = CONTEXT_TYPE_DISPLAY_CONTEXT; in updateDisplay()3369 context.mContextType = CONTEXT_TYPE_SYSTEM_OR_SYSTEM_UI; in createSystemContext()3385 context.mContextType = CONTEXT_TYPE_SYSTEM_OR_SYSTEM_UI; in createSystemUiContext()3403 context.mContextType = isSystemOrSystemUI(context) ? CONTEXT_TYPE_SYSTEM_OR_SYSTEM_UI in createAppContext()[all …]
212 ContextType mContextType; field in RenderScript1325 (mRS.mContextType != ContextType.DEBUG || in run()1366 mContextType = ContextType.NORMAL; in RenderScript()1424 rs.mContextType = ct; in internalCreate()1522 if ((prs.mContextType == ct) && in create()
301 ContextType mContextType; field in RenderScript1326 (mRS.mContextType != ContextType.DEBUG || in run()1358 mContextType = ContextType.NORMAL; in RenderScript()1498 rs.mContextType = ct; in internalCreate()1598 if ((prs.mContextType == ct) && in create()
45622 Landroid/renderscript/RenderScript;->mContextType:Landroid/renderscript/RenderScript$ContextType;