Searched refs:mCurrentTransform (Results 1 – 6 of 6) sorted by relevance
42 mCurrentTransform(0), in SurfaceTexture()67 mCurrentTransform(0), in SurfaceTexture()273 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, in computeCurrentTransformMatrixLocked()418 return mCurrentTransform; in getCurrentTransform()463 mCurrentTransform); in dumpLocked()491 *outTransform = mCurrentTransform; in dequeueBuffer()
115 st.mCurrentTransform = item.mTransform; in dequeueBuffer()
167 st.mCurrentTransform = 0; in releaseTexImage()311 st.mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
108 mCurrentTransform(0), in GLConsumer()137 mCurrentTransform(0), in GLConsumer()276 mCurrentTransform = 0; in releaseTexImage()443 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()745 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()826 return mCurrentTransform; in getCurrentTransform()931 mCurrentTransform); in dumpLocked()
378 uint32_t mCurrentTransform; variable
395 uint32_t mCurrentTransform; variable