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Searched refs:mCurrentTransform (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp42 mCurrentTransform(0), in SurfaceTexture()
67 mCurrentTransform(0), in SurfaceTexture()
273 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, in computeCurrentTransformMatrixLocked()
418 return mCurrentTransform; in getCurrentTransform()
463 mCurrentTransform); in dumpLocked()
491 *outTransform = mCurrentTransform; in dequeueBuffer()
DImageConsumer.cpp115 st.mCurrentTransform = item.mTransform; in dequeueBuffer()
DEGLConsumer.cpp167 st.mCurrentTransform = 0; in releaseTexImage()
311 st.mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
/frameworks/native/libs/gui/
DGLConsumer.cpp108 mCurrentTransform(0), in GLConsumer()
137 mCurrentTransform(0), in GLConsumer()
276 mCurrentTransform = 0; in releaseTexImage()
443 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
745 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()
826 return mCurrentTransform; in getCurrentTransform()
931 mCurrentTransform); in dumpLocked()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h378 uint32_t mCurrentTransform; variable
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h395 uint32_t mCurrentTransform; variable