Searched refs:mDebugState (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 123 VDS_LOGW_IF(mDebugState != DebugState::Idle, "Unexpected %s in %s state", __func__, in beginFrame() 124 ftl::enum_string(mDebugState).c_str()); in beginFrame() 125 mDebugState = DebugState::Begun; in beginFrame() 135 VDS_LOGW_IF(mDebugState != DebugState::Begun, "Unexpected %s in %s state", __func__, in prepareFrame() 136 ftl::enum_string(mDebugState).c_str()); in prepareFrame() 137 mDebugState = DebugState::Prepared; in prepareFrame() 184 VDS_LOGW_IF(mDebugState != DebugState::Prepared, "Unexpected %s in %s state on HWC frame", in advanceFrame() 185 __func__, ftl::enum_string(mDebugState).c_str()); in advanceFrame() 187 VDS_LOGW_IF(mDebugState != DebugState::GpuDone, in advanceFrame() 189 ftl::enum_string(mDebugState).c_str()); in advanceFrame() [all …]
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D | VirtualDisplaySurface.h | 262 DebugState mDebugState = DebugState::Idle; variable
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/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/ |
D | Timer.h | 78 DebugState mDebugState GUARDED_BY(mMutex);
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/frameworks/native/services/surfaceflinger/Scheduler/src/ |
D | Timer.cpp | 232 mDebugState = state; in setDebugState() 243 result.append(ftl::enum_string(mDebugState)); in dump()
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