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Searched refs:mDebugState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp123 VDS_LOGW_IF(mDebugState != DebugState::Idle, "Unexpected %s in %s state", __func__, in beginFrame()
124 ftl::enum_string(mDebugState).c_str()); in beginFrame()
125 mDebugState = DebugState::Begun; in beginFrame()
135 VDS_LOGW_IF(mDebugState != DebugState::Begun, "Unexpected %s in %s state", __func__, in prepareFrame()
136 ftl::enum_string(mDebugState).c_str()); in prepareFrame()
137 mDebugState = DebugState::Prepared; in prepareFrame()
184 VDS_LOGW_IF(mDebugState != DebugState::Prepared, "Unexpected %s in %s state on HWC frame", in advanceFrame()
185 __func__, ftl::enum_string(mDebugState).c_str()); in advanceFrame()
187 VDS_LOGW_IF(mDebugState != DebugState::GpuDone, in advanceFrame()
189 ftl::enum_string(mDebugState).c_str()); in advanceFrame()
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DVirtualDisplaySurface.h262 DebugState mDebugState = DebugState::Idle; variable
/frameworks/native/services/surfaceflinger/Scheduler/include/scheduler/
DTimer.h78 DebugState mDebugState GUARDED_BY(mMutex);
/frameworks/native/services/surfaceflinger/Scheduler/src/
DTimer.cpp232 mDebugState = state; in setDebugState()
243 result.append(ftl::enum_string(mDebugState)); in dump()