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Searched refs:mDisplayP3ToSrgb (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h202 mat4 mDisplayP3ToSrgb; variable
DGLESRenderEngine.cpp386 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()
1440 managedState.outputTransformMatrix = mDisplayP3ToSrgb; in drawMesh()