Searched refs:mDisplayPresentFence (Results 1 – 2 of 2) sorted by relevance
280 FenceTime::Snapshot mDisplayPresentFence; variable289 &fed->mGpuCompositionDoneFence, &fed->mDisplayPresentFence,
315 &frame.displayPresentFence, d.mDisplayPresentFence); in applyDelta()587 mDisplayPresentFence = in FrameEventsDelta()713 if (mDisplayPresentFence.fence == Fence::NO_FENCE) { in getDisplayPresentFence()716 *fence = mDisplayPresentFence.fence; in getDisplayPresentFence()