Searched refs:mDisplaySecs (Results 1 – 2 of 2) sorted by relevance
50 mDisplaySecs = atoi(displaySecsEnv); in SetUp()51 if (mDisplaySecs < 0) { in SetUp()52 mDisplaySecs = 0; in SetUp()55 mDisplaySecs = 0; in SetUp()58 if (mDisplaySecs > 0) { in SetUp()111 if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) { in TearDown()113 sleep(mDisplaySecs); in TearDown()
38 mDisplaySecs(0), in GLTest()60 int mDisplaySecs; variable