Searched refs:mFixedToUserRotation (Results 1 – 3 of 3) sorted by relevance
116 overrideSettings.mFixedToUserRotation = fixedToUserRotation; in setFixedToUserRotation()310 final int mFixedToUserRotation = settings.mFixedToUserRotation != null in applySettingsToDisplayLocked() local311 ? settings.mFixedToUserRotation : IWindowManager.FIXED_TO_USER_ROTATION_DEFAULT; in applySettingsToDisplayLocked()313 mFixedToUserRotation); in applySettingsToDisplayLocked()456 Integer mFixedToUserRotation; field in DisplayWindowSettings.SettingsProvider.SettingsEntry530 if (!Objects.equals(other.mFixedToUserRotation, mFixedToUserRotation)) { in setTo()531 mFixedToUserRotation = other.mFixedToUserRotation; in setTo()618 if (delta.mFixedToUserRotation != null in updateFrom()619 && !Objects.equals(delta.mFixedToUserRotation, mFixedToUserRotation)) { in updateFrom()620 mFixedToUserRotation = delta.mFixedToUserRotation; in updateFrom()[all …]
466 settingsEntry.mFixedToUserRotation = getIntegerAttribute(parser, "fixedToUserRotation", in readDisplay()555 if (settingsEntry.mFixedToUserRotation != null) { in writeSettings()557 settingsEntry.mFixedToUserRotation); in writeSettings()
247 private int mFixedToUserRotation = IWindowManager.FIXED_TO_USER_ROTATION_DEFAULT; field in DisplayRotation904 mFixedToUserRotation = fixedToUserRotation; in restoreSettings()931 if (mFixedToUserRotation == fixedToUserRotation) { in setFixedToUserRotation()935 mFixedToUserRotation = fixedToUserRotation; in setFixedToUserRotation()1009 switch (mFixedToUserRotation) { in isFixedToUserRotation()1022 return mFixedToUserRotation; in getFixedToUserRotationMode()1329 if (mFixedToUserRotation == IWindowManager.FIXED_TO_USER_ROTATION_IF_NO_AUTO_ROTATION) { in rotationForOrientation()1761 proto.write(FIXED_TO_USER_ROTATION_MODE, mFixedToUserRotation); in dumpDebug()