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Searched refs:mFlushTracer (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h288 std::unique_ptr<FlushTracer> mFlushTracer; variable
DGLESRenderEngine.cpp398 mFlushTracer = std::make_unique<FlushTracer>(this); in GLESRenderEngine()
487 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) { in flush()
488 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr)); in flush()
507 if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) { in finish()
508 mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr)); in finish()