Searched refs:mFrameCallback (Results 1 – 9 of 9) sorted by relevance
145 private SurfaceSyncGroup.SurfaceViewFrameCallback mFrameCallback;165 if (mFrameCallback != null) {167 mFrameCallback.onFrameStarted();181 mFrameCallback = null;201 return mFrameCallback == null;206 mFrameCallback = frameCallback;
134 private SurfaceSyncGroup.SurfaceViewFrameCallback mFrameCallback; field in SurfaceViewSyncActivity.RenderingThread152 mFrameCallback = frameCallback; in renderFrame()162 if (mFrameCallback != null) {163 mFrameCallback.onFrameStarted();181 mFrameCallback = null;
333 private Choreographer.FrameCallback mFrameCallback = null;337 Choreographer.FrameCallback frameCallback = mFrameCallback;338 mFrameCallback = null;354 assert mFrameCallback == null;355 mFrameCallback = callback;
86 mFrameCallback = std::move(callback); in setFrameCallback()130 std::function<std::function<void(bool)>(int32_t, int64_t)> mFrameCallback; variable
119 std::move(mFrameCallback); in run()121 mFrameCallback = nullptr; in run()
60 private FrameCallback mFrameCallback; field in TiledImageView231 if (mFrameCallback == null) { in invalOnVsync()232 mFrameCallback = new FrameCallback() { in invalOnVsync()240 Choreographer.getInstance().postFrameCallback(mFrameCallback); in invalOnVsync()
84 private final Choreographer.FrameCallback mFrameCallback = new Choreographer.FrameCallback() { field in AnimationHandler293 getProvider().postFrameCallback(mFrameCallback); in addAnimationFrameCallback()
73 private final Choreographer.FrameCallback mFrameCallback = (frameTimeNanos) -> field in WindowTracing317 mChoreographer.postFrameCallback(mFrameCallback); in schedule()
744 Landroid/animation/AnimationHandler;->mFrameCallback:Landroid/view/Choreographer$FrameCallback;