Searched refs:mFramesDirty (Results 1 – 2 of 2) sorted by relevance
399 : mFramesDirty(std::vector<FrameEventDirtyFields>(INITIAL_MAX_FRAME_HISTORY)) {} in ConsumerFrameEventHistory()431 mFramesDirty[mQueueOffset].setDirty<FrameEvent::POSTED>(); in addQueue()444 mFramesDirty[mCompositionOffset].setDirty<FrameEvent::LATCH>(); in addLatch()456 mFramesDirty[mCompositionOffset].setDirty<FrameEvent::LAST_REFRESH_START>(); in addPreComposition()459 mFramesDirty[mCompositionOffset].setDirty<FrameEvent::FIRST_REFRESH_START>(); in addPreComposition()479 mFramesDirty[mCompositionOffset].setDirty<FrameEvent::GPU_COMPOSITION_DONE>(); in addPostComposition()482 mFramesDirty[mCompositionOffset].setDirty<FrameEvent::DISPLAY_PRESENT>(); in addPostComposition()497 mFramesDirty[mReleaseOffset].setDirty<FrameEvent::RELEASE>(); in addRelease()504 if (mFramesDirty[i].anyDirty()) { in getFrameDelta()509 delta->mDeltas.emplace_back(i, *frame, mFramesDirty[i]); in getFrameDelta()[all …]
221 std::vector<FrameEventDirtyFields> mFramesDirty; variable