Searched refs:mHandoutTotalBufferCount (Results 1 – 4 of 4) sorted by relevance
49 mHandoutTotalBufferCount(0), in Camera3IOStreamBase()73 __FUNCTION__, mId, mHandoutTotalBufferCount, signalTime); in hasOutstandingBuffersLocked()74 if (mHandoutTotalBufferCount > 0 || signalTime == INT64_MAX) { in hasOutstandingBuffersLocked()105 "currently cached: %zu\n", mTotalBufferCount, mHandoutTotalBufferCount, in dump()143 return (mHandoutTotalBufferCount - mHandoutOutputBufferCount); in getHandoutInputBufferCountLocked()168 if (mHandoutTotalBufferCount > 0) { in disconnectLocked()170 __FUNCTION__, mHandoutTotalBufferCount); in disconnectLocked()196 if (mHandoutTotalBufferCount == 0 && mState != STATE_IN_CONFIG && in handoutBufferLocked()208 mHandoutTotalBufferCount++; in handoutBufferLocked()237 if (mHandoutTotalBufferCount == 0) { in returnBufferPreconditionCheckLocked()[all …]
64 size_t mHandoutTotalBufferCount; variable
237 mHandoutTotalBufferCount = 0; in configureQueueLocked()
252 if (mHandoutTotalBufferCount == 1) { in returnBufferLocked()665 mHandoutTotalBufferCount = 0; in configureConsumerQueueLocked()801 camera_stream::max_buffers) - mHandoutTotalBufferCount; in getBufferLockedCommon()