Searched refs:mIndexBuffers (Results 1 – 4 of 4) sorted by relevance
95 Allocation[] mIndexBuffers; field in Mesh131 if(mIndexBuffers == null) { in getPrimitiveCount()134 return mIndexBuffers.length; in getPrimitiveCount()145 return mIndexBuffers[slot]; in getIndexSetAllocation()171 mIndexBuffers = new Allocation[idxCount]; in updateFromNative()183 mIndexBuffers[i] = new Allocation(idxIDs[i], mRS, null, Allocation.USAGE_SCRIPT); in updateFromNative()184 mIndexBuffers[i].updateFromNative(); in updateFromNative()404 newMesh.mIndexBuffers = indexBuffers; in create()553 newMesh.mIndexBuffers = indexBuffers; in create()
73 mIndexBuffers[index].set(idx); in setPrimitive()89 ObjectBaseRef<Allocation> *mIndexBuffers; variable
35 mIndexBuffers = nullptr; in Mesh()59 mIndexBuffers = new ObjectBaseRef<Allocation>[mHal.state.primitivesCount]; in Mesh()72 delete[] mIndexBuffers; in ~Mesh()
45422 Landroid/renderscript/Mesh;->mIndexBuffers:[Landroid/renderscript/Allocation;