Searched refs:mLastRefreshRate (Results 1 – 3 of 3) sorted by relevance
150 isFrequent = !mLastRefreshRate.infrequent; in isFrequent()155 return {isFrequent, isFrequent && mLastRefreshRate.animating, /* isConclusive */ false}; in isFrequent()215 if (isMissingPresentTime && !mLastRefreshRate.reported.isValid()) { in calculateAverageFrameTime()289 if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) > in calculateRefreshRateIfPossible()291 mLastRefreshRate.reported != closestKnownRefreshRate) { in calculateRefreshRateIfPossible()292 mLastRefreshRate.calculated = refreshRate; in calculateRefreshRateIfPossible()293 mLastRefreshRate.reported = closestKnownRefreshRate; in calculateRefreshRateIfPossible()297 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()300 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()304 return mLastRefreshRate.reported.isValid() ? std::make_optional(mLastRefreshRate.reported) in calculateRefreshRateIfPossible()[all …]
231 mLastRefreshRate = {}; in onLayerInactive()347 RefreshRateHeuristicData mLastRefreshRate; variable
52 layerInfo.mLastRefreshRate.reported = fps; in setLastRefreshRate()53 layerInfo.mLastRefreshRate.calculated = fps; in setLastRefreshRate()