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Searched refs:mLayersShader (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DAdaptiveIconDrawable.java134 private Shader mLayersShader; field in AdaptiveIconDrawable
379 mLayersShader = null; in updateMaskBoundsInternal()
387 if (mLayersShader == null) { in draw()
396 mLayersShader = new BitmapShader(mLayersBitmap, TileMode.CLAMP, TileMode.CLAMP); in draw()
397 mPaint.setShader(mLayersShader); in draw()
409 mLayersShader = null; in invalidateSelf()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt16488 Landroid/graphics/drawable/AdaptiveIconDrawable;->mLayersShader:Landroid/graphics/Shader;