Searched refs:mLightInfo (Results 1 – 2 of 2) sorted by relevance
302 mLightInfo.ambientShadowAlpha = ambientShadowAlpha; in setLightAlpha()303 mLightInfo.spotShadowAlpha = spotShadowAlpha; in setLightAlpha()644 mOpaque, mLightInfo, mRenderNodes, &(profiler()), mBufferParams, profilerLock()); in draw()995 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
325 LightInfo mLightInfo; variable