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Searched refs:mMustRecompose (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.h265 bool mMustRecompose = false; variable
DVirtualDisplaySurface.cpp121 mMustRecompose = mustRecompose; in beginFrame()
257 if (mMustRecompose) { in onFrameCommitted()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1068 mMustRecompose = dirty && !(empty && wasEmpty); in beginFrame()
1073 mMustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty], in beginFrame()
1076 mRenderSurface->beginFrame(mMustRecompose); in beginFrame()
1078 if (mMustRecompose) { in beginFrame()
1748 return mMustRecompose; in mustRecompose()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DOutput.h194 bool mMustRecompose = false; variable