Searched refs:mMustRecompose (Results 1 – 4 of 4) sorted by relevance
265 bool mMustRecompose = false; variable
121 mMustRecompose = mustRecompose; in beginFrame()257 if (mMustRecompose) { in onFrameCommitted()
1068 mMustRecompose = dirty && !(empty && wasEmpty); in beginFrame()1073 mMustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty], in beginFrame()1076 mRenderSurface->beginFrame(mMustRecompose); in beginFrame()1078 if (mMustRecompose) { in beginFrame()1748 return mMustRecompose; in mustRecompose()
194 bool mMustRecompose = false; variable