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Searched refs:mPDynamics (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libeffects/dynamicsproc/
DEffectDynamicsProcessing.cpp73 dp_fx::DPBase * mPDynamics; //the effect (or current effect) member
110 if (pContext->mPDynamics != NULL) { in DP_reset()
111 pContext->mPDynamics->reset(); in DP_reset()
185 pContext->mPDynamics = NULL; in DP_init()
218 delete pContext->mPDynamics; in DP_changeVariant()
219 pContext->mPDynamics = new dp_fx::DPFrequency(); in DP_changeVariant()
246 ((dp_fx::DPFrequency*)pContext->mPDynamics)->configure(currentBlock, in DP_configureVariant()
269 delete pContext->mPDynamics; in DPLib_Release()
343 if (pContext->mPDynamics != NULL) { in DP_process()
346 pContext->mPDynamics->processSamples(inBuffer->f32, inBuffer->f32, in DP_process()
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