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Searched refs:mPlaceholderDrawBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h247 uint32_t mPlaceholderDrawBuffer[4]; variable
DGLESRenderEngine.cpp943 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()