Searched refs:mPreProcessingAnimations (Results 1 – 1 of 1) sorted by relevance
106 final ArrayMap<SurfaceControl, RunningAnimation> mPreProcessingAnimations = new ArrayMap<>(); field in SurfaceAnimationRunner167 if (!mPendingAnimations.isEmpty() && mPreProcessingAnimations.isEmpty()) { in continueStartingAnimations()186 mPreProcessingAnimations.put(animationLeash, runningAnim); in startAnimation()197 mPreProcessingAnimations.remove(animationLeash); in startAnimation()210 if (mPreProcessingAnimations.get(animationLeash) == runningAnim) { in startAnimation()221 mPreProcessingAnimations.remove(animationLeash); in startAnimation()223 if (!mAnimationStartDeferred && mPreProcessingAnimations.isEmpty()) { in startAnimation()233 if (!mAnimationStartDeferred && mPreProcessingAnimations.isEmpty()) { in startAnimation()254 if (mPreProcessingAnimations.containsKey(leash)) { in onAnimationCancelled()255 mPreProcessingAnimations.remove(leash); in onAnimationCancelled()[all …]