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Searched refs:mSamplesPerSecond (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Aidl/
DBundleContext.h96 int mSamplesPerSecond = 0; variable
DBundleContext.cpp41 mSamplesPerSecond = common.input.base.sampleRate * inputChannelCount; in BundleContext()
101 mSamplesToExitCountEq = (mSamplesPerSecond * 0.1); in enable()
107 mSamplesToExitCountBb = (mSamplesPerSecond * 0.1); in enable()
113 mSamplesToExitCountVirt = (mSamplesPerSecond * 0.1); in enable()