Searched refs:mSoundManager (Results 1 – 4 of 4) sorted by relevance
33 : mSoundManager(soundManager) in SoundDecoder()80 std::shared_ptr<Sound> sound = mSoundManager->findSound(soundID); in run()86 mSoundManager->notify(SoundPoolEvent(SoundPoolEvent::SOUND_LOADED, soundID, status)); in run()
107 return mSoundManager.load(fd, offset, length, priority); in load()114 return mSoundManager.unload(soundID); in unload()132 const std::shared_ptr<soundpool::Sound> sound = mSoundManager.findSound(soundID); in play()238 mSoundManager.setCallback(this, callback, user); in setCallback()245 return mSoundManager.getUserData(); in getUserData()
40 SoundManager* const mSoundManager; // set in constructor, has own lock variable
64 soundpool::SoundManager mSoundManager;