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Searched refs:mSyncQueued (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.cpp76 mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); in drawFrame()
93 mContext->setSyncDelayDuration(systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued); in run()
191 mContext->prepareTree(info, mFrameInfo, mSyncQueued, mTargetNode); in syncFrameState()
DDrawFrameTask.h125 int64_t mSyncQueued; variable