Searched refs:mUniformBuilder (Results 1 – 2 of 2) sorted by relevance
63 if (!mUniformBuilder.fUniforms || mUniformBuilder.fUniforms->size() < uniformSize) { in validate()65 mUniformBuilder.fUniforms->size(), uniformSize); in validate()
247 , mUniformBuilder(mMeshSpec) in Mesh()259 return Snapshot(mMeshSpec, mMode, mBufferData, mUniformBuilder.fUniforms, mBounds); in takeSnapshot()262 MeshUniformBuilder* uniformBuilder() { return &mUniformBuilder; } in uniformBuilder()268 MeshUniformBuilder mUniformBuilder; variable