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Searched refs:maxFrameNumber (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/libs/hostgraphics/gui/
DIGraphicBufferConsumer.h44 uint64_t maxFrameNumber = 0) = 0;
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp79 nsecs_t expectedPresent, uint64_t maxFrameNumber) { in acquireBuffer() argument
147 if (maxFrameNumber && bufferItem.mFrameNumber > maxFrameNumber) { in acquireBuffer()
210 bool consumerIsReady = maxFrameNumber > 0 ? in acquireBuffer()
211 front->mFrameNumber <= maxFrameNumber : true; in acquireBuffer()
219 front->mFrameNumber, maxFrameNumber); in acquireBuffer()
DIGraphicBufferConsumer.cpp68 uint64_t maxFrameNumber) override { in acquireBuffer() argument
70 return callRemote<Signature>(Tag::ACQUIRE_BUFFER, buffer, presentWhen, maxFrameNumber); in acquireBuffer()
DConsumerBase.cpp388 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked() argument
394 status_t err = mConsumer->acquireBuffer(item, presentWhen, maxFrameNumber); in acquireBufferLocked()
DGLConsumer.cpp325 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked() argument
327 maxFrameNumber); in acquireBufferLocked()
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp59 uint64_t maxFrameNumber = 0) { in acquireBuffer() argument
/frameworks/native/libs/gui/include/gui/
DBufferQueueConsumer.h51 nsecs_t expectedPresent, uint64_t maxFrameNumber = 0) override;
DIGraphicBufferConsumer.h85 uint64_t maxFrameNumber = 0) = 0;
DConsumerBase.h197 uint64_t maxFrameNumber = 0);
DGLConsumer.h253 uint64_t maxFrameNumber = 0) override;
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h326 uint64_t maxFrameNumber = 0) override;
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp127 uint64_t maxFrameNumber) { in acquireBufferLocked() argument
128 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); in acquireBufferLocked()