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Searched refs:maxMasteringLuminance (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h65 float maxMasteringLuminance = 0.0; member
165 lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
205 *os << "\n .maxMasteringLuminance = " << settings.maxMasteringLuminance; in PrintTo()
/frameworks/av/media/libstagefright/renderfright/include/renderengine/private/
DDescription.h74 float maxMasteringLuminance; member
/frameworks/av/media/libstagefright/renderfright/gl/
DProgram.cpp146 glUniform1f(mMaxMasteringLuminanceLoc, desc.maxMasteringLuminance); in setUniforms()
DGLESRenderEngine.cpp1147 mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance; in drawLayers()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp92 layerSettings->source.buffer.maxMasteringLuminance = hasSmpte2086 in getLayerSettings()
/frameworks/av/media/libstagefright/renderfright/fuzzer/
Dlibstagefright_renderfright_fuzzer.cpp171 layerSetting.source.buffer.maxMasteringLuminance = mFdp.ConsumeFloatingPoint<float>(); in getLayerSetting()
/frameworks/av/media/codec2/hal/plugin/samples/
DSampleFilterPlugin.cpp744 layerSettings.source.buffer.maxMasteringLuminance = in processLoop()