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Searched refs:mergedFence (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/Utils/
DFenceUtils.h34 sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, incomingFence); in mergeFence() local
35 if (mergedFence->isValid()) { in mergeFence()
36 prevFence = std::move(mergedFence); in mergeFence()
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp520 sp<Fence> mergedFence = Fence::merge("syncFence", finalFence, fence); in CreateUnorderedMultiSyncFence() local
521 if (mergedFence == nullptr || mergedFence == Fence::NO_FENCE) { in CreateUnorderedMultiSyncFence()
525 *status = (mergedFence == nullptr) ? C2_NO_MEMORY : C2_CORRUPTED; in CreateUnorderedMultiSyncFence()
528 if (mergedFence == nullptr) { in CreateUnorderedMultiSyncFence()
535 finalFence = mergedFence; in CreateUnorderedMultiSyncFence()
/frameworks/native/libs/gui/
DConsumerBase.cpp457 sp<Fence> mergedFence = Fence::merge( in addReleaseFenceLocked() local
459 if (!mergedFence.get()) { in addReleaseFenceLocked()
466 mSlots[slot].mFence = mergedFence; in addReleaseFenceLocked()