Searched refs:mergedFence (Results 1 – 3 of 3) sorted by relevance
34 sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, incomingFence); in mergeFence() local35 if (mergedFence->isValid()) { in mergeFence()36 prevFence = std::move(mergedFence); in mergeFence()
520 sp<Fence> mergedFence = Fence::merge("syncFence", finalFence, fence); in CreateUnorderedMultiSyncFence() local521 if (mergedFence == nullptr || mergedFence == Fence::NO_FENCE) { in CreateUnorderedMultiSyncFence()525 *status = (mergedFence == nullptr) ? C2_NO_MEMORY : C2_CORRUPTED; in CreateUnorderedMultiSyncFence()528 if (mergedFence == nullptr) { in CreateUnorderedMultiSyncFence()535 finalFence = mergedFence; in CreateUnorderedMultiSyncFence()
457 sp<Fence> mergedFence = Fence::merge( in addReleaseFenceLocked() local459 if (!mergedFence.get()) { in addReleaseFenceLocked()466 mSlots[slot].mFence = mergedFence; in addReleaseFenceLocked()