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Searched refs:minLuminance (Results 1 – 25 of 29) sorted by relevance

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/frameworks/native/libs/ui/include/ui/
DHdrCapabilities.h31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument
35 mMinLuminance(minLuminance) {} in HdrCapabilities()
DGraphicTypes.h76 .minLuminance = metadata.minLuminance}; in translate()
/frameworks/native/libs/ui/include_vndk/ui/
DHdrCapabilities.h31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument
35 mMinLuminance(minLuminance) {} in HdrCapabilities()
DGraphicTypes.h76 .minLuminance = metadata.minLuminance}; in translate()
/frameworks/native/opengl/libs/EGL/
Degl_object.cpp67 egl_smpte2086_metadata.minLuminance = EGL_DONT_CARE; in egl_surface_t()
136 egl_smpte2086_metadata.minLuminance = value; in setSmpte2086Attribute()
168 egl_smpte2086_metadata.minLuminance == EGL_DONT_CARE) { in getSmpte2086Metadata()
195 metadata.minLuminance = in getSmpte2086Metadata()
196 static_cast<float>(egl_smpte2086_metadata.minLuminance) / EGL_METADATA_SCALING_EXT; in getSmpte2086Metadata()
266 *value = egl_smpte2086_metadata.minLuminance; in getSmpte2086Attribute()
Degl_object.h172 EGLint minLuminance; member
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DDisplayColorProfile.cpp216 float minLuminance = args.hdrCapabilities.getDesiredMinLuminance(); in DisplayColorProfile() local
220 minLuminance = minLuminance <= 0.0 ? sDefaultMinLumiance : minLuminance; in DisplayColorProfile()
224 mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance); in DisplayColorProfile()
/frameworks/native/libs/ui/include_types/ui/
DGraphicTypes.h76 .minLuminance = metadata.minLuminance}; in translate()
/frameworks/native/libs/gui/aidl/android/gui/
DHdrCapabilities.aidl26 float minLuminance;
/frameworks/native/libs/nativewindow/include/android/
Dhdr_metadata.h61 float minLuminance; member
/frameworks/native/libs/gui/
DHdrMetadata.cpp111 smpte2086.minLuminance != rhs.smpte2086.minLuminance) { in operator ==()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp342 float minLuminance = -1.0f; in getHdrCapabilities() local
345 &maxAverageLuminance, &minLuminance); in getHdrCapabilities()
353 HdrCapabilities(std::move(hdrTypes), maxLuminance, maxAverageLuminance, minLuminance); in getHdrCapabilities()
868 mHdrMetadata.smpte2086.minLuminance}}); in setPerFrameMetadata()
/frameworks/av/media/codec2/components/dav1d/
DC2SoftDav1dDec.cpp133 C2F(mHdrStaticInfo, mastering.minLuminance).inRange(0, 6.5535), in IntfImpl()
408 if (me.v.mastering.minLuminance > 6.5535) { in HdrStaticInfoSetter()
409 me.set().mastering.minLuminance = 6.5535; in HdrStaticInfoSetter()
807 hdrStaticMetadataInfo.mastering.minLuminance = in getHDRStaticParams()
/frameworks/av/media/codec2/sfplugin/
DCodec2Buffer.cpp1161 (*staticInfo)->mastering.minLuminance = smpte2086->minLuminance; in GetHdrMetadataFromGralloc4Handle()
1225 staticInfo->mastering.minLuminance, in SetMetadataToGralloc4Handle()
1235 && 0.0 <= smpte2086->maxLuminance && 0.0 <= smpte2086->minLuminance) { in SetMetadataToGralloc4Handle()
DCCodecConfig.cpp1613 && msg->findFloat("smpte2086.min-luminance", &hdr.mastering.minLuminance) in getFormatForDomain()
1625 && hdr.mastering.minLuminance >= 0 && hdr.mastering.minLuminance <= 6.5535 in getFormatForDomain()
1639 meta.sType1.mMinDisplayLuminance = hdr.mastering.minLuminance / 0.0001 + 0.5; in getFormatForDomain()
DCCodecBufferChannel.cpp1268 hdrStaticInfo->mastering.minLuminance > 0.0f) { in renderOutputBuffer()
1283 .minLuminance = hdrStaticInfo->mastering.minLuminance, in renderOutputBuffer()
/frameworks/av/media/libstagefright/
DSurfaceUtils.cpp158 .minLuminance = info->sType1.mMinDisplayLuminance * 0.0001f in setNativeWindowHdrMetadata()
/frameworks/av/media/codec2/components/gav1/
DC2SoftGav1Dec.cpp134 C2F(mHdrStaticInfo, mastering.minLuminance).inRange(0, 6.5535), in IntfImpl()
399 if (me.v.mastering.minLuminance > 6.5535) { in HdrStaticInfoSetter()
400 me.set().mastering.minLuminance = 6.5535; in HdrStaticInfoSetter()
665 hdrStaticMetadataInfo.mastering.minLuminance = buffer->hdr_mdcv.luminance_min / 16384.0; in getHDRStaticParams()
/frameworks/base/native/android/
Dsurface_control.cpp590 hdrMetadata.smpte2086.minLuminance = metadata->minLuminance; in ASurfaceTransaction_setHdrMetadata_smpte2086()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3Stream.cpp1064 .minLuminance = metaValue.minLuminance}; in queueHDRMetadata()
/frameworks/base/core/java/android/view/
DDisplay.java2675 float maxAverageLuminance, float minLuminance) { in HdrCapabilities() argument
2680 mMinLuminance = minLuminance; in HdrCapabilities()
/frameworks/native/libs/gralloc/types/
DGralloc4.cpp888 return encodeInteger<float>(smpte2086.minLuminance, outOutputHidlVec); in encodeSmpte2086Helper()
912 return decodeInteger<float>(inputHidlVec, &outSmpte2086->minLuminance); in decodeSmpte2086Helper()
/frameworks/av/media/codec2/core/include/
DC2Config.h1680 float minLuminance; ///< min display mastering luminance in cd/m^2 member
1689 C2FIELD(minLuminance, "min-luminance")
/frameworks/av/media/codec2/components/vpx/
DC2SoftVpxDec.cpp132 .minLuminance = 0.1, in IntfImpl()
/frameworks/av/media/codec2/hal/plugin/samples/
DSampleFilterPlugin.cpp747 hdrStaticInfo->mastering.minLuminance > 0) in processLoop()

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