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Searched refs:muMVPMatrixLoc (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/cmds/screenrecord/
DProgram.h42 muMVPMatrixLoc(0), in Program()
87 GLint muMVPMatrixLoc; variable
DProgram.cpp90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix"); in setup()
93 if ((maPositionLoc | maTextureCoordLoc | muMVPMatrixLoc | in setup()
266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw()