Searched refs:needsDisconnect (Results 1 – 2 of 2) sorted by relevance
136 void BLASTBufferItemConsumer::getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect) { in getConnectionEvents() argument143 if (needsDisconnect != nullptr) *needsDisconnect = disconnect; in getConnectionEvents()589 bool needsDisconnect = false; in acquireNextBufferLocked() local590 mBufferItemConsumer->getConnectionEvents(bufferItem.mFrameNumber, &needsDisconnect); in acquireNextBufferLocked()593 if (needsDisconnect) { in acquireNextBufferLocked()
58 void getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect) EXCLUDES(mMutex);