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Searched refs:needsRealloc (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp333 int *slot, bool *needsRealloc, sp<Fence> *fence) { in dequeueBuffer() argument
343 [&status, slot, needsRealloc, in dequeueBuffer()
352 *needsRealloc = in dequeueBuffer()
/frameworks/av/media/codec2/hal/client/
DGraphicsTracker.cpp697 bool needsRealloc = status & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION; in _allocate() local
698 if (needsRealloc || !exists) { in _allocate()