Searched refs:needsToBeShifted (Results 1 – 2 of 2) sorted by relevance
315 boolean needsToBeShifted; field in Editor.TextRenderNode319 needsToBeShifted = true; in TextRenderNode()2203 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()2222 mTextRenderNodes[blockIndex].needsToBeShifted = true; in drawHardwareAccelerated()2244 || mTextRenderNodes[blockIndex].needsToBeShifted) { in drawHardwareAccelerated()2290 if (mTextRenderNodes[blockIndex].needsToBeShifted || blockDisplayListIsInvalid) { in drawHardwareAcceleratedInner()2329 mTextRenderNodes[blockIndex].needsToBeShifted = false; in drawHardwareAcceleratedInner()
66528 Landroid/widget/Editor$TextRenderNode;->needsToBeShifted:Z