Searched refs:nextFrame (Results 1 – 8 of 8) sorted by relevance
199 nextFrame(false); in run()259 private void nextFrame(boolean unschedule) { in nextFrame() method in AnimationDrawable260 int nextFrame = mCurFrame + 1; in nextFrame() local262 final boolean isLastFrame = mAnimationState.mOneShot && nextFrame >= (numFrames - 1); in nextFrame()265 if (!mAnimationState.mOneShot && nextFrame >= numFrames) { in nextFrame()266 nextFrame = 0; in nextFrame()269 setFrame(nextFrame, unschedule, !isLastFrame); in nextFrame()
86 nextFrame(); in start()106 private void nextFrame() { in nextFrame() method in AnimatedRotateDrawable117 nextFrame(); in setVisible()285 nextFrame();
82 DirtyStack* nextFrame = mAllocator.create_trivial<DirtyStack>(); in pushCommon() local83 nextFrame->next = nullptr; in pushCommon()84 nextFrame->prev = mHead; in pushCommon()85 mHead->next = nextFrame; in pushCommon()
225 if (nextFrame()) { in onProcess()256 private synchronized boolean nextFrame() { in nextFrame() method in Camera2Source
32385 int nextFrame = (int) now; in run() local32391 interpolator.setKeyFrame(framesCount++, nextFrame, OPAQUE); in run()32394 nextFrame += scrollBarFadeDuration; in run()32395 interpolator.setKeyFrame(framesCount, nextFrame, TRANSPARENT); in run()
6995 HSPLandroid/graphics/drawable/AnimationDrawable;->nextFrame(Z)V
16557 Landroid/graphics/drawable/AnimatedRotateDrawable;->nextFrame()V16775 Landroid/graphics/drawable/AnimationDrawable;->nextFrame(Z)V
6998 HSPLandroid/graphics/drawable/AnimationDrawable;->nextFrame(Z)V