Searched refs:numLostBytes (Results 1 – 2 of 2) sorted by relevance
409 uint64_t numLostBytes = 0; // AudioRecord::getInputFramesLost() returns uint32_t in onMoreData() local413 numLostBytes = (uint64_t)mRecord->getInputFramesLost() * mRecord->frameSize(); in onMoreData()416 CHECK_EQ(numLostBytes & 1, 0u); in onMoreData()418 if (numLostBytes > 0) { in onMoreData()421 ALOGW("Lost audio record data: %" PRIu64 " bytes", numLostBytes); in onMoreData()424 while (numLostBytes > 0) { in onMoreData()425 uint64_t bufferSize = numLostBytes; in onMoreData()426 if (numLostBytes > kMaxBufferSize) { in onMoreData()427 numLostBytes -= kMaxBufferSize; in onMoreData()430 numLostBytes = 0; in onMoreData()
290 uint64_t numLostBytes = (uint64_t)mRecord->getInputFramesLost() * frameSize; in onMoreData() local291 if (numLostBytes > 0) { in onMoreData()292 ALOGW("Lost audio record data: %" PRIu64 " bytes", numLostBytes); in onMoreData()295 while (numLostBytes > 0) { in onMoreData()296 uint64_t bufferSize = numLostBytes; in onMoreData()297 if (numLostBytes > mMaxBytesPerCallback) { in onMoreData()298 numLostBytes -= mMaxBytesPerCallback; in onMoreData()301 numLostBytes = 0; in onMoreData()