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Searched refs:numberOfBursts (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libaaudio/fuzzer/
Dlibaaudio_fuzzer.cpp213 uint8_t numberOfBursts = fdp.ConsumeIntegral<uint8_t>(); in process() local
214 maxFrames = numberOfBursts * framesPerBurst; in process()