Searched refs:numbersRadius (Results 1 – 1 of 1) sorted by relevance
856 final float numbersRadius = mCircleRadius - mTextInset[HOURS]; in calculatePositionsHours() local859 calculatePositions(mPaint[HOURS], numbersRadius, mXCenter, mYCenter, in calculatePositionsHours()872 final float numbersRadius = mCircleRadius - mTextInset[MINUTES]; in calculatePositionsMinutes() local875 calculatePositions(mPaint[MINUTES], numbersRadius, mXCenter, mYCenter, in calculatePositionsMinutes()