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Searched refs:occluderZ (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp503 inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ, in GetSpotParams() argument
505 float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); in GetSpotParams()
507 scale = divide_and_pin(lightZ, lightZ - occluderZ, 1.0f, 1.95f); in GetSpotParams()