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Searched refs:outTransformMatrix (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/libs/nativedisplay/include/surfacetexture/
Dsurface_texture_platform.h89 android_smpte2086_metadata* outSmpte2086, float* outTransformMatrix, uint32_t* outTransform,
DSurfaceTexture.h276 HdrMetadata* outHdrMetadata, float* outTransformMatrix,
/frameworks/native/libs/nativedisplay/surfacetexture/
Dsurface_texture.cpp198 android_smpte2086_metadata* outSmpte2086, float* outTransformMatrix, uint32_t* outTransform, in ASurfaceTexture_dequeueBuffer() argument
206 buffer = st->consumer->dequeueBuffer(outSlotid, outDataspace, &metadata, outTransformMatrix, in ASurfaceTexture_dequeueBuffer()
DSurfaceTexture.cpp470 float* outTransformMatrix, uint32_t* outTransform, in dequeueBuffer() argument
490 memcpy(outTransformMatrix, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); in dequeueBuffer()
/frameworks/native/libs/gui/tests/
DMalicious.cpp90 float outTransformMatrix[16]) override { in getLastQueuedBuffer()
91 return mProducer->getLastQueuedBuffer(outBuffer, outFence, outTransformMatrix); in getLastQueuedBuffer()
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DH2BGraphicBufferProducer.h94 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.h93 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/include/gui/
DBufferQueueProducer.h189 sp<Fence>* outFence, float outTransformMatrix[16]) override;
DIGraphicBufferProducer.h644 sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
DSurface.h186 sp<Fence>* outFence, float outTransformMatrix[16]);
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h1233 float outTransformMatrix[16]) { in ANativeWindow_getLastQueuedBuffer()
1235 outTransformMatrix); in ANativeWindow_getLastQueuedBuffer()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.h134 sp<Fence>* outFence, float outTransformMatrix[16]) override;
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1199 float outTransformMatrix[16]) { in getLastQueuedBuffer()
1202 [&fnStatus, outBuffer, outFence, &outTransformMatrix] ( in getLastQueuedBuffer()
1222 outTransformMatrix); in getLastQueuedBuffer()
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp612 sp<Fence>* outFence, float outTransformMatrix[16]) override { in getLastQueuedBuffer()
631 result = reply.read(outTransformMatrix, sizeof(float) * 16); in getLastQueuedBuffer()
952 float outTransformMatrix[16]) override { in getLastQueuedBuffer()
954 outBuffer, outFence, outTransformMatrix); in getLastQueuedBuffer()
DBufferQueueProducer.cpp1735 sp<Fence>* outFence, float outTransformMatrix[16]) { in getLastQueuedBuffer()
1754 GLConsumer::computeTransformMatrix(outTransformMatrix, in getLastQueuedBuffer()
DSurface.cpp188 sp<Fence>* outFence, float outTransformMatrix[16]) { in getLastQueuedBuffer()
190 outTransformMatrix); in getLastQueuedBuffer()