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Searched refs:overShoot (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
DRoundable.kt349 val overShoot = topRadius + bottomRadius - height constant
350 return topRadius - (overShoot * topRoundness / (topRoundness + bottomRoundness))
366 val overShoot = topRadius + bottomRadius - height constant
368 (overShoot * bottomRoundness / (topRoundness + bottomRoundness))
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/row/
DExpandableOutlineView.java127 float overShoot = topRadius + bottomRadius - height; in getClipPath() local
130 topRadius -= overShoot * currentTopRoundness in getClipPath()
132 bottomRadius -= overShoot * currentBottomRoundness in getClipPath()