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/frameworks/av/services/audioflinger/
DThreads.cpp8687 } overrun = OVERRUN_UNKNOWN; in threadLoop() local
8703 overrun = OVERRUN_TRUE; in threadLoop()
8748 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()
8749 overrun = OVERRUN_FALSE; in threadLoop()
8773 switch (overrun) { in threadLoop()
9501 bool overrun = false; in sync() local
9506 overrun = true; in sync()
9514 overrun = true; in sync()
9520 *hasOverrun = overrun; in sync()