Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
8687 } overrun = OVERRUN_UNKNOWN; in threadLoop() local8703 overrun = OVERRUN_TRUE; in threadLoop()8748 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()8749 overrun = OVERRUN_FALSE; in threadLoop()8773 switch (overrun) { in threadLoop()9501 bool overrun = false; in sync() local9506 overrun = true; in sync()9514 overrun = true; in sync()9520 *hasOverrun = overrun; in sync()