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Searched refs:owned_data (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp66 owned_data(NULL) { in VertexAttrib()
125 if (attrib.owned_data) in ~ShaderProgram()
126 delete[] attrib.owned_data; in ~ShaderProgram()
1029 attrib.owned_data = data_cpy; // Marks this for deletion later on in SetAttributeValues()
Dshader_program.h420 float* owned_data; member