Searched refs:pSessionContext (Results 1 – 1 of 1) sorted by relevance
176 SessionContext* pSessionContext; in EffectCreate() local277 pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo]; in EffectCreate()283 pSessionContext->bBassInstantiated = LVM_TRUE; in EffectCreate()291 pSessionContext->bVirtualizerInstantiated = LVM_TRUE; in EffectCreate()299 pSessionContext->bEqualizerInstantiated = LVM_TRUE; in EffectCreate()307 pSessionContext->bVolumeInstantiated = LVM_TRUE; in EffectCreate()345 SessionContext* pSessionContext = &GlobalSessionMemory[pContext->pBundledContext->SessionNo]; in EffectRelease() local353 pSessionContext->bBassInstantiated = LVM_FALSE; in EffectRelease()360 pSessionContext->bVirtualizerInstantiated = LVM_FALSE; in EffectRelease()367 pSessionContext->bEqualizerInstantiated = LVM_FALSE; in EffectRelease()[all …]