Home
last modified time | relevance | path

Searched refs:predictionState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp40 const std::string& indent, PredictionState predictionState, nsecs_t baseTime) { in dumpTable() argument
46 if (predictionState == PredictionState::Valid) { in dumpTable()
91 std::string toString(PredictionState predictionState) { in toString() argument
92 switch (predictionState) { in toString()
219 FrameTimelineEvent::PredictionType toProto(PredictionState predictionState) { in toProto() argument
220 switch (predictionState) { in toProto()
297 nsecs_t getMinTime(PredictionState predictionState, TimelineItem predictions, in getMinTime() argument
300 if (predictionState == PredictionState::Valid) { in getMinTime()
326 std::string debugName, PredictionState predictionState, in SurfaceFrame() argument
339 mPredictionState(predictionState), in SurfaceFrame()
[all …]
DFrameTimeline.h163 PredictionState predictionState, TimelineItem&& predictions,
404 void setPredictions(PredictionState predictionState, TimelineItem predictions);