Searched refs:predictionState (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/FrameTimeline/ |
D | FrameTimeline.cpp | 40 const std::string& indent, PredictionState predictionState, nsecs_t baseTime) { in dumpTable() argument 46 if (predictionState == PredictionState::Valid) { in dumpTable() 91 std::string toString(PredictionState predictionState) { in toString() argument 92 switch (predictionState) { in toString() 219 FrameTimelineEvent::PredictionType toProto(PredictionState predictionState) { in toProto() argument 220 switch (predictionState) { in toProto() 297 nsecs_t getMinTime(PredictionState predictionState, TimelineItem predictions, in getMinTime() argument 300 if (predictionState == PredictionState::Valid) { in getMinTime() 326 std::string debugName, PredictionState predictionState, in SurfaceFrame() argument 339 mPredictionState(predictionState), in SurfaceFrame() [all …]
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D | FrameTimeline.h | 163 PredictionState predictionState, TimelineItem&& predictions, 404 void setPredictions(PredictionState predictionState, TimelineItem predictions);
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