Searched refs:prepareTextures (Results 1 – 4 of 4) sorted by relevance
25 , prepareTextures(mode == MODE_FULL) in TreeInfo()
82 bool prepareTextures; variable
100 if (info.prepareTextures && !info.canvasContext.pinImages(mMutableImages)) { in prepareListAndChildren()104 info.prepareTextures = false; in prepareListAndChildren()
216 return info.prepareTextures; in syncFrameState()