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Searched refs:preprocess (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/media/libaudiohal/impl/
DEffectsFactoryHalAidl.cpp286 [&](const auto& aidlProcess, std::vector<effectsConfig::InputStream>& preprocess, in getProcessings()
318 preprocess.emplace_back(stream); in getProcessings()
324 std::vector<effectsConfig::InputStream> preprocess; in getProcessings() local
327 getConfigProcessingWithAidlProcessing(processing, preprocess, postprocess); in getProcessings()
330 if (0 == preprocess.size() && 0 == postprocess.size()) { in getProcessings()
335 effectsConfig::Processings({.preprocess = std::move(preprocess), in getProcessings()
/frameworks/base/packages/SystemUI/src/com/android/systemui/biometrics/udfps/
DSinglePointerTouchProcessor.kt45 fun preprocess(): PreprocessedTouch { in processTouch() method
65 MotionEvent.ACTION_HOVER_MOVE -> processActionMove(preprocess()) in processTouch()
69 processActionUp(preprocess(), event.getPointerId(event.actionIndex)) in processTouch()
/frameworks/av/media/libeffects/config/include/media/
DEffectsConfig.h82 std::vector<InputStream> preprocess; member
/frameworks/av/media/libaudiohal/tests/
DEffectsFactoryHalInterface_test.cpp110 EXPECT_NE(0UL, processings->preprocess.size() + processings->postprocess.size() + in TEST()
137 processingChecker(processings->preprocess); in TEST()
/frameworks/av/media/libeffects/config/src/
DEffectsConfig.cpp322 registerFailure(parseStream(xmlStream, config->effects, &config->preprocess)); in parseWithPath()
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/docs/
Ddebugging.md20 This code itself will not compile by itself, but the `protologtool` will preprocess the file when
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp886 loadProcessingChain(processings->preprocess, mInputSources); in loadAudioEffectConfig_ll()