Searched refs:presentWhen (Results 1 – 13 of 13) sorted by relevance
/frameworks/base/libs/hostgraphics/gui/ |
D | BufferItemConsumer.h | 32 status_t acquireBuffer(BufferItem* item, nsecs_t presentWhen, bool waitForFence = true) { 33 return mConsumer->acquireBuffer(item, presentWhen, 0);
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D | IGraphicBufferConsumer.h | 43 virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
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/frameworks/native/libs/gui/ |
D | BufferItemConsumer.cpp | 59 nsecs_t presentWhen, bool waitForFence) { in acquireBuffer() argument 66 err = acquireBufferLocked(item, presentWhen); in acquireBuffer()
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D | IGraphicBufferConsumer.cpp | 67 status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, in acquireBuffer() argument 70 return callRemote<Signature>(Tag::ACQUIRE_BUFFER, buffer, presentWhen, maxFrameNumber); in acquireBuffer()
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D | ConsumerBase.cpp | 388 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked() argument 394 status_t err = mConsumer->acquireBuffer(item, presentWhen, maxFrameNumber); in acquireBufferLocked()
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D | GLConsumer.cpp | 325 nsecs_t presentWhen, uint64_t maxFrameNumber) { in acquireBufferLocked() argument 326 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, in acquireBufferLocked()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferItemConsumer.h | 76 status_t acquireBuffer(BufferItem* item, nsecs_t presentWhen,
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D | IGraphicBufferConsumer.h | 84 virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
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D | ConsumerBase.h | 196 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
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D | GLConsumer.h | 252 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
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/frameworks/base/libs/hostgraphics/ |
D | HostBufferQueue.cpp | 58 virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, in acquireBuffer() argument
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | SurfaceTexture.h | 325 virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | SurfaceTexture.cpp | 126 status_t SurfaceTexture::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, in acquireBufferLocked() argument 128 status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); in acquireBufferLocked()
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