Searched refs:rawDeltaY (Results 1 – 1 of 1) sorted by relevance
3671 int rawDeltaY = y - mMotionY; in scrollIfNeeded() local3674 rawDeltaY -= mMotionCorrection; in scrollIfNeeded()3677 int incrementalDeltaY = mLastY != Integer.MIN_VALUE ? y - mLastY : rawDeltaY; in scrollIfNeeded()3683 rawDeltaY += mScrollConsumed[1]; in scrollIfNeeded()3691 final int deltaY = rawDeltaY; in scrollIfNeeded()3712 Math.abs(rawDeltaY) > mTouchSlop) { in scrollIfNeeded()3822 if (rawDeltaY > 0) { in scrollIfNeeded()3829 } else if (rawDeltaY < 0) { in scrollIfNeeded()