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Searched refs:renderFps (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DRefreshRateOverlay.cpp31 auto RefreshRateOverlay::draw(int refreshRate, int renderFps, bool idle, SkColor color, in draw() argument
115 drawNumber(renderFps, left, color, *canvas); in draw()
191 auto RefreshRateOverlay::getOrCreateBuffers(Fps refreshRate, Fps renderFps, bool idle) in getOrCreateBuffers() argument
198 renderFps = 0_Hz; in getOrCreateBuffers()
219 {refreshRate.getIntValue(), renderFps.getIntValue(), transformHint, idle}); in getOrCreateBuffers()
226 const int renderIntFps = renderFps.getIntValue(); in getOrCreateBuffers()
275 void RefreshRateOverlay::changeRefreshRate(Fps refreshRate, Fps renderFps) { in changeRefreshRate() argument
277 mRenderFps = renderFps; in changeRefreshRate()
278 const auto buffer = getOrCreateBuffers(refreshRate, renderFps, mIsVrrIdle)[mFrame]; in changeRefreshRate()
290 void RefreshRateOverlay::changeRenderRate(Fps renderFps) { in changeRenderRate() argument
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DRefreshRateOverlay.h69 static Buffers draw(int refreshRate, int renderFps, bool idle, SkColor,
80 int renderFps; member
85 return refreshRate == other.refreshRate && renderFps == other.renderFps &&
DDisplayDevice.cpp409 Fps renderFps, bool showSpinner, bool showRenderRate, in enableRefreshRateOverlay() argument
438 updateRefreshRateOverlayRate(refreshRate, renderFps, setByHwc); in enableRefreshRateOverlay()
442 void DisplayDevice::updateRefreshRateOverlayRate(Fps refreshRate, Fps renderFps, bool setByHwc) { in updateRefreshRateOverlayRate() argument
447 refreshRate = renderFps; in updateRefreshRateOverlayRate()
449 mRefreshRateOverlay->changeRefreshRate(refreshRate, renderFps); in updateRefreshRateOverlayRate()
451 mRefreshRateOverlay->changeRenderRate(renderFps); in updateRefreshRateOverlayRate()
DDisplayDevice.h192 void enableRefreshRateOverlay(bool enable, bool setByHwc, Fps refreshRate, Fps renderFps,
195 void updateRefreshRateOverlayRate(Fps refreshRate, Fps renderFps, bool setByHwc = false);
DSurfaceFlinger.cpp1470 const auto renderFps = activeModeOpt->mode.fps; in applyActiveMode() local
1476 mScheduler->setRenderRate(displayId, renderFps, /*applyImmediately*/ true); in applyActiveMode()
1479 mScheduler->updatePhaseConfiguration(renderFps); in applyActiveMode()
8973 const Fps renderFps = activeMode.fps; in enableRefreshRateOverlay() local
8975 display->enableRefreshRateOverlay(enable, setByHwc, refreshRate, renderFps, in enableRefreshRateOverlay()
/frameworks/native/services/surfaceflinger/Display/
DDisplayModeController.cpp212 Fps vsyncRate, Fps renderFps) { in finalizeModeChange() argument
214 setActiveModeLocked(displayId, modeId, vsyncRate, renderFps); in finalizeModeChange()
221 Fps vsyncRate, Fps renderFps) { in setActiveMode() argument
223 setActiveModeLocked(displayId, modeId, vsyncRate, renderFps); in setActiveMode()
227 Fps vsyncRate, Fps renderFps) { in setActiveModeLocked() argument
231 ATRACE_INT(displayPtr->renderRateFpsTrace.c_str(), renderFps.getIntValue()); in setActiveModeLocked()
233 displayPtr->selectorPtr->setActiveMode(modeId, renderFps); in setActiveModeLocked()
236 mActiveModeListener(displayId, vsyncRate, renderFps); in setActiveModeLocked()
DDisplayModeController.h47 using ActiveModeListener = ftl::Function<void(PhysicalDisplayId, Fps vsyncRate, Fps renderFps)>;
94 void finalizeModeChange(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
97 void setActiveMode(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
128 void setActiveModeLocked(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
/frameworks/native/services/surfaceflinger/tests/unittests/
DDisplayModeControllerTest.cpp55 [this](PhysicalDisplayId displayId, Fps vsyncRate, Fps renderFps) { in SetUp() argument
56 mActiveModeListener.Call(displayId, vsyncRate, renderFps); in SetUp()