Searched refs:resolvedAction (Results 1 – 2 of 2) sorted by relevance
496 const int32_t resolvedAction = resolveActionForPointer(i, args.action); in update() local497 processPointerId(pointerId, resolvedAction); in update()621 const int32_t resolvedAction = resolveActionForPointer(i, args.action); in getTouches() local622 const bool isDown = resolvedAction == AMOTION_EVENT_ACTION_POINTER_DOWN || in getTouches()623 resolvedAction == AMOTION_EVENT_ACTION_DOWN; in getTouches()626 const bool isUpOrCancel = resolvedAction == AMOTION_EVENT_ACTION_CANCEL || in getTouches()627 resolvedAction == AMOTION_EVENT_ACTION_UP || in getTouches()628 resolvedAction == AMOTION_EVENT_ACTION_POINTER_UP; in getTouches()
3473 int32_t resolvedAction = motionEntry.action; in enqueueDispatchEntryLocked() local3477 resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE; in enqueueDispatchEntryLocked()3479 resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT; in enqueueDispatchEntryLocked()3481 resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER; in enqueueDispatchEntryLocked()3483 resolvedAction = AMOTION_EVENT_ACTION_CANCEL; in enqueueDispatchEntryLocked()3485 resolvedAction = AMOTION_EVENT_ACTION_DOWN; in enqueueDispatchEntryLocked()3487 if (resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE && in enqueueDispatchEntryLocked()3495 resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER; in enqueueDispatchEntryLocked()3498 if (resolvedAction == AMOTION_EVENT_ACTION_CANCEL) { in enqueueDispatchEntryLocked()3513 if (resolvedAction != motionEntry.action) { in enqueueDispatchEntryLocked()[all …]